Guilect Administrator
     member is offline
![[homepage] [homepage]](http://s2.images.proboards.com/buttons/www_sm.gif) Joined: May 2005 Posts: 865
|  | V1.7 released March 7, 2007 « Thread Started on Mar 7, 2007, 8:51pm » | |
Here is the latest verison of Brutus2D.
I have made note of all of your suggestions and if they did not make it into this release then look for them in the next.
Get your copy here (~4.02 Meg): http://brutus.pewtersoftware.com/brutus2d.exe
New in this release:
added -- console command 'wait' added -- console command 'inkey' added -- console object is now terminated upon any error encountered when running from the IDE. added -- graphics.MoveX imageindex, value (also MoveY, MoveXY); moves the image value amount from its
current position. (this would be considered relative positioning; where .SetXY would be absolute). added -- math.GetAngle added -- math.AngleWrap added -- commands graphics.getworldx, getworldy added -- command MapViewXY added -- B2D objects that have been intialized will be automatically terminated at the end of running
code. added -- an optional (true/false) parameter to Math.GetRndInt(low, how, [fixed]) for fixed seeding.
changed -- behavior of math.clip function to be more traditional changed -- math.getguassein to math.GetRndn changed -- math.GetRndInt and math.GetRndReal to have the lowValue as the first argument and HighValue
next. changed -- console.writeline; string argument is now optional. When omitted, the command prints a
carriage return and a line feed. changed -- mouse cursor now gets centered on screen upon mouse.initialize changed -- math.GetDirection to confirm to unit circle changed -- most math objects can now use floating point values. changed -- Timers.Reset now does 2 functions. It puts the time back to zero (same as before) and now
also stops a running timer. changed -- A newly created Timer shows 0 as its time until started.
fixed -- console.clear; now clears background colors. fixed -- made math.swap command visible to B2D users. fixed -- emitted particles now move with setworldxy fixed -- in BrutusMap, the save dialog now only appears once. fixed -- math.GetDirection , small math error. fixed -- the output window from showing through onto a full screen display
| |
|