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Post by Guilect on Jul 28, 2005 20:06:51 GMT -5
Brutus2D (v0.0.18) new in -- V0.0.18 (August 2005) added - weather FX -- 'snow' and 'rain' added - a "custom" particle FX; configure your own added - new FX - 'explode' added - notification that your program is already running if you try to run it again fixed - focus returns to the editor after running a program from the IDE. added - Toolbar to IDE added - KeyCode 0, to represent the status of the "X" close button in a windowed mode if you use a windowed screen display you MUST include this in your program! fixed - bug in particle drawing, was incorrectly leaving alpha blending on fixed - bug in particle loadimage funtion, was sometimes getting wrong file path (only while in IDE) added - cancel button to the code changed on exit messagebox fixed - bug in particle FX when exiting full screen changed - command syntax of graphics.GetCurFrame(Index) to graphics.GetCurrentFrame(Index) for more consistency. added - a few more of the available commands to the autocomplete feature of the code edit window added - new demo 'spaceshooter' to show off the 'custom' particle FX capability added - new sound command 'SetLoopPlay' ex. sound.SetLoopPlay mysound, true - sets this wav to continuously play Link: brutus.pewtersoftware.com/brutus2d.exe
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