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Post by Guilect on Nov 8, 2006 20:47:55 GMT -5
Brutus2D:
added -- command graphics.SetPoint X, Y, Color added -- command mouse.SetPosXY valueX, ValueY added -- command mouse.AnyButton added -- command mouse.Wait added -- command key.PressedAny added -- command key.Wait added -- command graphics.onscreen fixed -- command graphics.TileImage to work properly with scaled images. changed -- full screen mouse behavior to exclusive added -- Brutus2D now ignores windowed specific commands if graphics are initialized as full screen. Fixed -- pressing F1 in IDE brings up Help file; pressing while program running does not. Fixed -- for the 3rd? time a bug in graphics.setline when y1 = y2. added -- FX type "glitter" added -- virtual key constants e.g. key.pressed(vk_UP) added -- command sound.CloneWav e.g. newwav = sound.clonewav(oldwav) added -- Sound Effects object (SFX) -- MIDI out of various intruments and sounds changed/fixed -- commands graphics.GetHeight and .GetWidth to report back the size of the image taking into account any scaling fixed -- bug in GetCollision command.
MapEditor: added -- ability to load .png image files. added -- ability to clear the background image. added -- save dialog appears when starting a new map added -- can now enter transparency color in a textbox via keyboard. changed -- can now escape the transparency color selector by either clicking off of it or by pressing the esc key.
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