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Post by hartnell on Nov 17, 2006 11:35:33 GMT -5
It would be nice to be able to get the angle the collision happened at, as well as detecting a collision. For example, if a ball hits a paddle at 90 degrees, I can detect that. This kind of thing is essential for platform games.
-hartnell
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Post by u9 on Nov 17, 2006 18:29:55 GMT -5
I'm not sure I know what exactly you mean. Are you thinking of the movement angle of the image when the collision occurred i.e. with one of the time-based commands? Or do you mean something like the center of the image relative to the center of the other image? Personally I would like to be able to set a Hot-Spot for the image (like it was available in AMOS back then) so that I can decide what pixel the image should rotate around etc. Then it would be nice to get the angle of collision relative to that hot-spot.
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