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Post by u9 on Jul 14, 2007 7:02:09 GMT -5
It would be nice if i could use ogg files instead of wave files for all the audio in my game. So being able to load several ogg files like i can with wave files, and being able to play them at will, remove them from memory, etc.
Of course i don't know if this is difficult to implement, nor do i know if decoding several ogg files on-the-fly requires to much cpu, i can't imagine though.
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