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V1.71
Mar 15, 2007 17:36:38 GMT -5
Post by u9 on Mar 15, 2007 17:36:38 GMT -5
Which version of the SpaceShooter Game are you using? I tried v0.04 and got this Error... ** ERROR ** Object required: 'fx' I then tried v0.03 and got this Error... ** ERROR ** Division by zero Hey matthew. There are executables included in the downloads, so you should at least be able to try them out
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V1.71
Mar 15, 2007 19:09:56 GMT -5
Post by Guilect on Mar 15, 2007 19:09:56 GMT -5
New version of v1.7.1. brutus.pewtersoftware.com/upload/files/Brutus2D171beta.exefixed -- mouse dx, dy ,dz; reports change since last reading. fixed -- includes with REM in the source not creating exe's. fixed -- console.inkey() put back (hopefully) -- color to particles (let me know what you guys see).
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V1.71
Mar 15, 2007 19:59:32 GMT -5
Post by u9 on Mar 15, 2007 19:59:32 GMT -5
Now the particles get rendered again, but now it again doesn't work if i render particles before other images... back to square 1 hehe...
Actually, i can just about sense very very slightly some of the images but they also seem to be distorted somehow...
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V1.71
Mar 15, 2007 20:15:55 GMT -5
Post by u9 on Mar 15, 2007 20:15:55 GMT -5
I just tried to compile with the new beta include-rem-fix, but when i ran the exe file i got a run-time error 500: Variable "ResourceManager" is undefined. Am I suppose to be able to compile with the beta exe-file? If so, then the fix introduced another error.
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